Get Started

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Creating your first robot and get into the programming can be done with just a few easy steps. Before you create your first robot you might want to run the Tournament Manager and get a feeling for Marvin's Arena.

Requirements and installation

Check the System Requirements for the required software and how to install them.

Creating a robot

To create a robot have a look in Setting Up Your Robot before you proceed to the Tutorials.

After you worked to some basic tutorials your robot should be ready for the first fight. The tournament manager will get you there. You can also take a look in the sample robots provided with the installation.

Tournament Manager

Marvin's Arena

The Tournament Manager allows to create different types of tournaments.

Last Man/Team standing is a fight of all robots until only one robot survives. OneOnOne and TwoOnTwo is a Single-Elimination Mode.

Start a new tournament

  • Click on Tournament
    • Select Single or Team
    • Select Playmode
  • Add at least two robots to the game
  • Start the game by pressing
    • Green arrow (2D Battle Engine)
    • Blue arrow (3D Battle Engine)

If you select the Single-Elimination Mode you have to start the battle for every round!

2D Battle Engine

2D Battle Engine

The 2D Battle Engine shows the battle from a colorful top-down view. You can switch between the robots to see additional information like Hitpoints, Missiles and the current radar direction.

  • Space/Enter - start game
  • Escape - quit game
  • Left mouse button - Select robots, overview
  • Control keys - Move map on overview

The battle ends if only one robot or team survives. After the game is over the tournament view is getting updated.

If you quit the game before the battle is over or every bot dies (Draw) you have to repeat the fight.

3D Battle Engine

3D Battle Engine

The 3D Battle Engine allows you to see the fight from a free camera angle. You can switch between the robots to see additional information like Hitpoints, Missiles and the current radar direction.

The 3D Battle Engine requires better Hardware than the 2D Battle Engine.

  • Space/Enter - start game
  • Escape - quit game
  • Left mouse button - Select robots, overview
  • W,A,S,D - Rotate camera

The battle ends if only one robot or team survives. After the game is over the tournament view is getting updated.

Map Editor

Map Editor

Easily create maps for Enhanced and Team Robots.

Code Editor

The Code Editor is a simple replacement for Visual Studio for development tests.